Mittwoch, 18. August 2010

Gamescom,die liebe Zeit und trotzdem Jump Start

 

Sorry Folks, im Moment habe ich leider sehr wenig (Frei) Zeit zum Bloggen. Auf der anderen Seite ist in dern letzten Tagen die Informationsflut zu WP7 drastisch gestiegen. Die Maschine ist angelaufen :-)

Ich wollte eigentlich ausführlich über die Windows Phone7 Jump Start Sessions berichten, an welchen ich ab dem 20.Juli teilgenommen habe. Eine Menge an Material und Informationen, vor Allem für Entwickler. Nun wurde dies auch "offiziell" Veröffentlicht und somit sind meine Posts eigentlich hinlänglich. Links werde ich in diesem Post teilen, für die , die nicht warten können hier der Link auf die Source.

Da zukünftig in absehbarer Zeit die Zeit nicht mehr wird, habe ich eine kleine Umfrage gestartet (gleich rechts von diesem Post) Ich währe froh um deine Stimme(n). Somit kann ich eher regelmässig posten und das dafür zielgerichteter.

Leider ist auch mein WP7 App Projekt momentan etwas gebremst… die Zeit eben.

Hier nun die Links auf die einzelnen Jump Start Sessions. (Um Zeit zu sparen habe ich gleich den Original Text kopiert und kommentiere somit nichts. Original Source wie oben bereits verlinkt:

Windows Phone 7 Jump Start (Session 1 of 12): Introduction

A quick tour of Windows Phone 7 and how you write programs for it. We take a look at the platform capabilities and the software development options.

Windows Phone 7 Jump Start (Session 2 of 12): Building a Silverlight Application, Part 1

Building an application from scratch. How you can take a simple idea for a program and build the user interface, followed by the program behaviors that sit behind it. We take a look at databinding on Windows Phone and how best to structure your application to make best use of it.

Windows Phone 7 Jump Start (Session 3 of 12): Building a Silverlight Application, Part 2

Making more complex applications. You also get an overview of how the built in controls work, and how to tailor the user input to match your requirements. We also take a look at page navigation within a multi-form Silverlight application on the phone and how to use the navigation inputs for best effect.

Windows Phone 7 Jump Start (Session 4 of 12): Building Games for the Windows Phone 7 Platform

Using Silverlight as a platform for game creation. We show how to get a draw/update behavior into your Silverlight games and give you a fully worked game to chew on. We also illustrate how a Silverlight game can leverage the XNA libraries to add sound effects to a game.

Windows Phone 7 Jump Start (Session 5 of 12): Building XNA Games for the Windows Phone 7 Platform, Part 1

Getting Started with  XNA on Windows Phone. We talk about what makes the Windows Phone such a good platform for XNA development and how you create XNA games for it. We take a look at how games can manage the orientation of a phone and give you some tips on getting the best performance. Then we move on to take a look at the accelerometer input and how to make games that use this.

Windows Phone 7 Jump Start (Session 6 of 12): Building XNA Games for the Windows Phone 7 Platform, Part 2

Using the Windows Phone platform features in your XNA games. We continue with our look at Windows Phone features that make the platform so interesting to game developers. We cover the use of the touch screen, sound creation and finally give you some coverage of how to access the Zune media content in the device. Then we round off with a little look at how you can get text input from users by means of the Guide support in XNA.

Windows Phone 7 Jump Start (Session 7 of 12): Advanced Application Development, Part 1

Application Lifecycle. A look at the execution model on the phone, and how to create solutions that give a great user experience in the face of phone calls, termination and even total shutdown of the device itself. We show how to respond to messages to make your application give the appearance of being “always on” and the data persistence facilities that you will need to make this work.

Windows Phone 7 Jump Start (Session 8 of 12): Advanced Application Development, Part 2

Launchers and Choosers plus Using Isolated Storage. In this session we take a look at “Launchers and Choosers”, how your application can use the built in phone behaviors to place calls, take pictures and select contacts, making it part of how the phone works. We also show how your application can store data in its own isolated storage on the phone device.

Windows Phone 7 Jump Start (Session 9 of 12): Advanced Application Development, Part 3

Storing Data and Using the Network. In this session we look at the connectedness of Windows Phone and how you can make this work for you. We demonstrate connected applications and how the notification service is used to allow external systems to give your application a wake-up call. 

Windows Phone 7 Jump Start (Session 10 of 12): Marketing Your Windows Phone 7 Application

Using Windows Marketplace. In this session we explain how to join the Marketplace and get your applications out there. We take a look at how your solutions are packaged and deployed and how you go about registering a device for development and then using that with Visual Studio 2010 to test your applications.

Windows Phone 7 Jump Start (Session 11 of 12): Working with Media

Using XNA in 3D and with Media. In this session we take a quick look at how the Windows Phone works as an excellent platform for 3D games in XNA. We also explore how an XNA game can make use of the media stored in the phone, including photographs taken by the user and media loaded onto it from Zune.

Windows Phone 7 Jump Start (Session 12 of 12): Final Silverlight Topics and Wrap-Up

Taking Silverlight to the max. We start with a look at the Application bar, a crucial component in Windows Phone applications. We then move on to the Expression Blend tool, and how to create compelling user experiences with it. Finally we round off the session by showing how easy it is to use the map services in your phone and demonstrate some of the really cool navigation tools that are coming.

So, und nun noch zu einem Thema, welches jetzt grad aktuell ist. Zurzeit findet ja die GamesCom in Köln statt. Microsoft hat dazu auch gleich mal ein "paar" Game Ankündigungen gemacht. Zum Thema Games Hub kannst du meinen Post vom Montag lesen . Hier mal ein Video, welches mir Xbox Live und dein Avatar zeigt :

 

 

 

Und hier seht ihr, wie man Spielt auf einem WP7:

 

 

Voller Engagdet Bericht gibt’s hier .

So, leider, das wars für heute,!PLEASE VOTE! !!! ... aber einen hab ich noch… für Offizielle Presse Sachen, lest ihr am Besten hier.

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